- SaturnGenin
- Stat Page : Saturn's Shenans
Summoning Contract : Dragonflies, Octopuses
Familiar : (MIMAS)
Village : Kumogakure
Ryo : 0
Secret White Art: Performance of 10 Puppets
Sat Jun 17, 2023 9:54 am
Name: Secret White Art: Performance of 10 Puppets
Element: N/A
Rank: S
Specialty: Puppetry
Particular Jutsu Type: Performance
Backstory: A master puppeteer can duel and defeat 100 puppets with this performance. This performance is associated with chakra control and synergy between the user's puppets. Ten distinct puppets are used for this performance, as well as a means of carrying or producing them such as a sealing scroll or a summoning technique.
Appearance:

Handseals: -
Duration: Up to 2 Posts
Cooldown: Posts used +3
Range: Explained below
Power: Speed or Chakra
Speed: Speed or Chakra (Activation Speed, calculated after stat boosts)
Health: -
Stat Boosts: +70/70 to two stats of the user's choice
What it does:
This performance requires the use of ten distinct puppets. These may come from within the user's active puppets or be summoned through a sealing scroll or summoning technique at the time of activation of this performance. The user can use no more and no less than exactly ten puppets to activate this performance. The user's usual limitation on the total amount of puppets that they can wield at a time is temporarily lifted for the duration of this performance. However, the puppeteer may not exceed the total number of max ranked puppets available to their rank, and they must be able to control all of their utilised puppets within a maximum of ten threads.
This means that a C ranked puppeteer who has attained the first stage of Number of Fingers may only use this performance with 10 B ranked puppets. A C ranked puppeteer who has attained the third stage however can use this technique with 1 A ranked puppet and 9 B ranked puppets. The puppeteer can substitute higher ranked puppets for those of a lower rank, but the total number of involved puppets must be 10 in total.
Puppetry techniques and mechanisms of A rank and below have their AP costs reduced by 25% for the duration of this performance, and this can stack with Chakra stat discounts without discounting more than 75% of the original cost after applying both deductions cumulatively.
While this performance is active, each of the involved puppets may use a maximum of one mechanism each after which the puppet is placed on cooldown. While on cooldown the particular puppet may not use another mechanism until the performance is over. An exception is applied to the user's max ranked puppets with a rank higher than B which may each use a maximum of two mechanisms within the duration of the performance.
Performance of 10 Puppets:
Incomplete Performance of 100 Puppets:
When this technique is deactivated, the user can choose which of their involved puppets if any remain active in accordance with the number of slots available to them under the puppetry guidelines. The inactive puppets may remain idly on the field or be desummoned. This performance cannot be used alongside enhancers, other performances or uninvolved puppets with an exception being made for the user if they are a human puppet.
Character Specific: N/A
Wordcount to learn: 5000
Action Cost: 100 (Activation), 100 (Upkeep)
Mastery: Y (Custom Mastery)
Bonus Requirements: Number of Fingers, At least 10 Puppets, A Sealing Scroll or Summoning Technique, B rank*
Canon, Custom, Bloodline, or Village Exclusive: Site Canon
*C rank characters can only use Incomplete Performance of 10 Puppets.
Element: N/A
Rank: S
Specialty: Puppetry
Particular Jutsu Type: Performance
Backstory: A master puppeteer can duel and defeat 100 puppets with this performance. This performance is associated with chakra control and synergy between the user's puppets. Ten distinct puppets are used for this performance, as well as a means of carrying or producing them such as a sealing scroll or a summoning technique.
Appearance:

Handseals: -
Duration: Up to 2 Posts
Cooldown: Posts used +3
Range: Explained below
Power: Speed or Chakra
Speed: Speed or Chakra (Activation Speed, calculated after stat boosts)
Health: -
Stat Boosts: +70/70 to two stats of the user's choice
What it does:
This performance requires the use of ten distinct puppets. These may come from within the user's active puppets or be summoned through a sealing scroll or summoning technique at the time of activation of this performance. The user can use no more and no less than exactly ten puppets to activate this performance. The user's usual limitation on the total amount of puppets that they can wield at a time is temporarily lifted for the duration of this performance. However, the puppeteer may not exceed the total number of max ranked puppets available to their rank, and they must be able to control all of their utilised puppets within a maximum of ten threads.
This means that a C ranked puppeteer who has attained the first stage of Number of Fingers may only use this performance with 10 B ranked puppets. A C ranked puppeteer who has attained the third stage however can use this technique with 1 A ranked puppet and 9 B ranked puppets. The puppeteer can substitute higher ranked puppets for those of a lower rank, but the total number of involved puppets must be 10 in total.
Puppetry techniques and mechanisms of A rank and below have their AP costs reduced by 25% for the duration of this performance, and this can stack with Chakra stat discounts without discounting more than 75% of the original cost after applying both deductions cumulatively.
While this performance is active, each of the involved puppets may use a maximum of one mechanism each after which the puppet is placed on cooldown. While on cooldown the particular puppet may not use another mechanism until the performance is over. An exception is applied to the user's max ranked puppets with a rank higher than B which may each use a maximum of two mechanisms within the duration of the performance.
Performance of 10 Puppets:
- Description:
- The completed version of this performance allows the puppeteer to wield 10 puppets simultaneously. The puppets are summoned above, behind, or around the user such that no puppet is closer than 1 meter to another target. The extra puppets once summoned may not move more than 25 meters from the puppeteer. Among these, a number of puppets equal to the user's regular number of active puppets can retain their maximum range.
For the duration of this performance, the user's puppets cannot be broken without the use of a power greater than or equal to the power of this performance. However, Equipment Corrosion techniques can still inflict damage to the puppets.
Incomplete Performance of 100 Puppets:
- Description:
- Puppeteers with an IC rank lower than B can use an incomplete version of this performance. The performance retains all of its properties with a few exceptions:
- The extra puppets once spawned may not move.
- The puppeteer does not benefit from the reduction of AP costs.
- The extra puppets once spawned may not move.
When this technique is deactivated, the user can choose which of their involved puppets if any remain active in accordance with the number of slots available to them under the puppetry guidelines. The inactive puppets may remain idly on the field or be desummoned. This performance cannot be used alongside enhancers, other performances or uninvolved puppets with an exception being made for the user if they are a human puppet.
Character Specific: N/A
Wordcount to learn: 5000
Action Cost: 100 (Activation), 100 (Upkeep)
Mastery: Y (Custom Mastery)
Bonus Requirements: Number of Fingers, At least 10 Puppets, A Sealing Scroll or Summoning Technique, B rank*
Canon, Custom, Bloodline, or Village Exclusive: Site Canon
*C rank characters can only use Incomplete Performance of 10 Puppets.
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