- Ayato HyuugaHogokage
- Stat Page : Ayato
Summoning Contract : Forest of Dreams Ravens
Living Clones : Natsuki
Toneri
Familiar : Maneki
Clan Specialty : Taijutsu
Village : Hoshigakure
Ryo : 11400
The World of NRPG
Thu May 26, 2022 12:44 pm

The World of Naruto RPG
Naruto RPG is set in a fantasy world loosely based on Japanese folklore and historical elements like its series of origins. This world is a feudal setting where secretive warriors are known as shinobi (also referred to as ninja) wield a mystical power called Chakra, allowing them to do such things as breathe fire and move at incredible speeds or cast illusions. These ninjas perform various jobs for hire, work to build their power, and form reclusive city-states known as Villages. Ninjas without a village to call home are known as Vagabond or Missing-Nin.
While the governments in this world are primarily feudal, their society and technologies are eclectic. Some world areas rely on subsistence farming and Sengoku period technology, and some boast shining cities and electricity. Consistently, it is a world without firearms or motorized travel.
Table of Contents
The World Map


Villages
Villages are unique locations on the forum where large groups of Shinobi dwell. They offer security and stability for those who inhabit them and consider it a residency. These various boons typically attract a wide array of Shinobi that only help reinforce their strength, increasing their reputation. On NRPG, you can create your village featuring three levels that describe how technologically advanced it is: Settlement, Minor Village, and Major Village. More information on these village types and how to create your own can be found Village Creation Guide.
The various Villages recognized on the forum can be found below.
- Major Villages:
- Village: Konohagakure no SatoVillage Page: Link
Location: Fire Country
Hokage: Ishimaru Shinkou
Deputy Kage: Goto Senju
Village Status: OPEN TO NEW MEMBERS
Konohagakure no Sato is known for its year-round warm climate. The shinobi that dwell within are nearly non-existent. The taxes levied by Kirigakure after the village's conquest have destroyed the once-booming economy and driven out most of those that once called it home. For a time, Konohagakure was led by Kinzoku Nazar, a former shinobi of Sunagakure who joined the ranks of Konoha after Kumo took control of his old home, and later down the line Eleventh Hokage appointed by the previous Mizukage Xyxer Gyojin, who had conquered Konoha and taken control of the nation. Though uneasy as a great name such as Konohagakure being reduced to taking orders from another village, Konoha continued their efforts under the monitored leadership of Kinzoku.
Called into war to attack Sunagakure ruins - at the time, a haven for Missing Ninja - Konoha honored the call and arrived on the battlefield. Konoha aided in launching an all-out assault on everyone within its walls, be they combatants or non-combatants. Kinzoku Single-handedly launched a mass attack on the village that, in turn, destroyed a third of the village and killed various civilians and refugees who had nothing to do with the Missing Ninja's residency.
After such a dishonorable act, time would continue with Konohagakure's people torn - hearing tales of their Kage partaking in such senseless murder though incapable of confirming said truths. Their fear remained unanswered as the village's distrust festered. Kinzoku handed control of Konoha to his deputy, Yensung Aburame. Still, as shown quite quickly, Yensung was not a good leader and allowed Kirigakure and his shinobi to do whatever they wished. Soon his shinobi lost faith in him, leading Chunin Tadashi Namikaze to head to Kirigakure to talk to the Mizukage to lower the taxes on Konoha... but the boy was killed before he could even speak with the Mizukage. Furthermore, this act caused the taxes on Konoha to be raised. The lack of response from Yensung himself led the shinobi of Konoha to realize that their leader would do nothing against the tyrannical Mizukage.
Yuki and a group of 4 Genin defected from the village, as did the up-and-coming shinobi Shibata Nara and Hanabi Hyuuga. They were only the start, resulting in a village practically deserted by its shinobi forces. Wan Senju, a Missing-Nin from Sunagakure, traveled to Konoha, entered the village through the unopposed gates, and marched on the Hokage Tower, seeking an audience with Yesung. Still, the man attacked the Missing-Nin on sight. Wan acted and killed Yensung, taking Hokage's empty title and draining the village of all remaining funds before leaving with one of the few shinobi remaining in the village. The Future of Konoha looks bleak at best, the once-bustling village having been completely abandoned by all that were once loyal to it.Village: Hoshigakure no SatoVillage Page: LinkLocation: Haven Country
Hogokage: Ayato Hyuuga
Deputy Kage: --
Village Status: OPEN TO NEW MEMBERS
Far to the northwest of the world lies the quiet land of Haven, a diverse land bordered by forests, mountains, and deserts. Near its center lies the heart of Haven, Hoshigakure. Formerly a non-shinobi city and the country's capital that it resides, the area was under siege by rogue ninja factions until the entrance of a group of helpful ninjas. A continuous change has altered the village from an isolated kingdom to one of the world's major ninja forces, unique for its division between the shinobi and the royal traditionalists opposed to their presence.
The village is an oasis in the arid southern half of the country, with life and water spreading from the village southeast towards Fire's land. An altered climate provides an enjoyable living location, with cooler temps and gentle precipitation for most of the year. Far to the north of the village, the sweeping grasslands give way to the mountainous north, with a lush alpine ecosystem near its border with Stone.
As the years went by, the divide between the shinobi and the nation's civilians only worsened, reaching an all-time low when the late queen passed and her distant relation, Akihana Akari, one of the shinobi that helped form the village, took the mantle for herself. This usurpation from the shinobi resulted in the order known as the Queenguard fracturing. The order tore apart as brother fought against brother, with those loyal to the crown eventually slain to the last man by those dedicated to their shinobi protectors. Only months later, Akihana passed of an unknown disease, believed to be the same one that took the life of their former queen, and the ancestral line of Hoshigakure's royalty ended. The village has remained troubled since this time and as time passed.
The original leaders of Hoshigakure were gone. A longtime veteran of the village named Yasaki Dosser stepped up after the failed coup led by the former Fourth Hogokage Valen Akari. The actions of that treasonous shinobi led those who sided with him to either be executed for treason, captured, or leave and become Missing Ninja. Yasaki wished to bring justice and establish the village as a force to be reckoned with again.
When his successor Ayato Hyuuga took the Kage's mantle, his first course of action was to abolish the already frowned-upon practice of transplants. There were, of course, the few who protested that decision believing that shinobi built their villages on the method as it was an easier way to greater power. “Funny, they said the same during Valen’s reign in Hoshi, and we saw how that turned out.” the Kage had responded. “What happens in other villages is none of my concern. There are no shortcuts in the shinobi world. Actions like that affirm everything those in Hoshi who would revile shinobi say about us." And thus, the matter had ended.
Village: Kumogakure no Sato
Village Page: Link
Location: Lightning Country
Raikage: Ichigo Sato
Deputy Kage: --
Village status: OPEN TO NEW MEMBERS
Kumogakure is primarily a mountainous region. Though most of the mountains are covered in dense pine forests, there are craggy areas. The mountains occupy more than two-thirds of the Land of Lightning. However, in the southernmost reaches, the area levels out to create what is known as the Black Forest. The area's temperature is generally low, getting no higher than 80 degrees even in the summer. However, in the summer, spring, and autumn, the humidity regularly hits 100 percent.
The land of lightning has always had an aggressive nature. The culture is based upon people's strength, where strength rules and the weak suffer. Many young people enlist in paramilitary groups, the shinobi forces of Kumo or the Daiymo’s samurai forces. Those who do not see themselves as a part of these military forces often turn to crime, becoming bandits and raiders. The civilians tend to look up to those in power, placing them upon a pedestal. With the reign of the Raikage, Mortarion, this specific trait has become even more apparent. Civilians are fearful of enraging the shinobi forces.
Kumogakure is led by might makes suitable. Those who are in power are to be obeyed at all costs. Academy Students subjugate themselves to Genin, Genin to Chuunin, Chuuin to Jounin, and ninja to Lord Raikage. Failure is met with harsh punishment, like the Rot Forest, and the heads on pikes on the walls of Kumo are the very face of the village.
After Mortaroin's dismissal, Kumogakure continued to uphold the teachings he proposed to the village, favoring strength beyond all else. Since then, the Kingship passed down many names though they failed to hold their seat and prove their strength to the people. One of the more recent was a young boy named Maximillian Yamaguchi, who sought a different method to reform the will of Mortarion that still held Kumogakure captive. Unfortunately, such efforts would fall short as the shinobi Nobunaga Hiyu who once was a Kumogakure shinobi before shifting allegiance to Kirigakure, arrived and defeated Maximillian, a battle for Kumogakure, Nobunaga being sent there on a task to conquer the village in Xyxer Gyojin's stead. All seemed lost until a lone Missing Ninja came and defeated the traitor, declaring himself to be the scout of a much greater man that was now their Raikage.
Soon, the Missing Ninja disappeared to retrieve his master, Gidyne Rygisae, which is arriving to restore Kumogakure to its former glory that's deteriorated over time and fulfilling his mysterious agenda not yet known to the public.
Village: Kirigakure no Sato
Village Page: Link
Location: Island Country
Mizukage: Shikami Shinkou
Deputy Kage: Chizu Hyuuga (NPC)
Village status: OPEN TO NEW MEMBERS
The once bustling, sunny islands of Shimagakure now lie under the weight of a dense mist that blankets the entire village of the remnants of Shimagakure, a village now known as Kirigakure, or New Kirigakure to be more precise. The village consists of a variety of shinobi due to the forced merger of Tengakure with Shimagakure, which resulted in what you see now. The Shinobi of this village value strength above mercy in every situation, with the brutality of their Mizukage being drilled into them in almost every lesson. The ruins of a former statue litter a field not too far away from the center of the main island, a testament that reminds the village to remain humble.
The village still engages in an age-old tradition that was brought back by Xyxer Gyojin, allowing for the village to retain the title of 'The Village of the Bloody Mist, with the aptly named event, 'The Blood Games', which commonly features Genin fighting in varying brawls against one another, and in some instances, higher ranks than themselves. The possibility of death remains high in these games, so those who survive the games are seen as more accomplished Shinobi than peers who have not undergone the rite of passage. The economy of Kirigakure bustles with their ability to produce their resources locally on their islands, with a surprisingly low crime rate due to authoritarian rule and harsh punishments.
Time has passed, and Kirigakure is now in disarray. Xyxer Gyojin, otherwise known as the Leviathan, has disappeared off the face of the heart, and it is unclear where he currently resides. However, it seems this truly is the end, unlike his previous desert lapse. Various other allies within Kirigakure have gone missing as well. The backbone of the tremendous military power aimed to take over the world now lacks its central pieces. Amongst the fright, one sole Shinobi known as Kizmaru Senju buckles down and declares himself as the Mizukage, recognizing his village needs a leader to guide them and willing to carry out that task. Though young and underwhelming in strength, the Mizukage must now prepare for the adversaries to come against his village, along with the growing unrest regarding Kirigakure's next move.
Village: Sunagakure no Sato
Village Page: Link
Location: Wind Country
Kazekage: Guren Chinoike
Deputy Kage: --
Village status: OPEN TO NEW MEMBERS
Sunagakure is an old and forgotten name in the modern village system. The village was once as prominent as Konoha, but after the actions of Kumogakure, or more specifically, Maku the Conqueror, it was abandoned and forgotten by all. The few shinobi within its walls grew weak over the years, dwindling the village's remaining funds until nothing was left save the desperate and slowly dying folk within its borders. That changed the day Kenshin Uzumaki, notorious S-ranked Missing-Nin, of Hoshigakure, showed up at the village's gates, butchering every shinobi that stood in his path and crucifying those that attempted to flee upon the walls of the same village they once defended. The infamous Missing Ninja continued to provoke Kumogakure as he declared himself Kazekage and rebuilt. Still, his actions had unknowingly caught the attention of The Leviathan, Xyxer Gyojin of New Kirigakure. An attack was launched on the shell as it was being rebuilt, resulting in over a third of the village itself being destroyed before it could be formed. Konoha and Kiri's attacking forces left without finishing the job.
The New Sunagakure was crafted to be an anomaly to the Village System, headed by an internationally renowned criminal wanted dead by almost every nation. As a result, Sunagakure is far closer to a Black Market Hub than the traditional village, openly endorsing and supporting countless illegal activities within its wall. The village and those in charge endorse Everything from selling Bloodline Transplants and Prostitution. Some things are frowned upon even within the walls, such as Slave Trading, but nothing is truly off-limits. They are just not endorsed or openly supported. One of the main attractions of Sunagakure is a relatively new addition, The Bloodworks, a massive fighting pit that is open to the public and allows any who wishes to enter to test their might... a truly gruesome and bloody spectacle that is loved by the hardy people who live in Sunagakure and foreign visitors alike. Sunagakure is run like a well-oiled machine, with its own clear-cut set of rules that all inhabitants and visitors must follow. Those who step out of line are warned, and those who continue to defy these rules are made examples.
The newly formed Shinobi Force of the village is as ruthless and efficient as the man in charge of them, and there is no mission that a member of this village would not take. Assassination and Kidnapping are everyday tasks for these shinobi, such as Torture and Information Retrieval. They can perform with the utmost efficiency, and even Genocide would be done without hesitation if the price was right. These shinobi have undergone intense torture resistance training. They would sooner die than reveal the secrets of their village... not simply out of a sense of loyalty, but because they know that no matter what tortures they are forced to endure, their punishment for breaking would be far worse. Despite how short of a time the village has been around, it has gained a reputation for being wholly ruthless and amazingly efficient, which is loved by its clients and feared by anyone with sense.
Due to the death of the Old Sunagakure at the hands of Kumogakure and the resurrection of the village at Kenshin Uzumaki's hands, he is considered by all to be the First Kazekage of the New Sunagakure.
Village: Ketsuekigakure No Sato
Village Page: Link
Location: Volcano Country
Chikage: Remika Nagai-Kyuketsuki
Red Council: Azrail Kyuketsuki, Ketsuatsu Kyuketsuki, Mamoru Ito-Kyuketsuki
Village Status: OPEN TO NEW MEMBERS
You will locate the isle of Volcano near the edge of your maps, politely nestled near the edge of the world. The once barren lands full of active Volcanoes and ruins from past destruction now lays forth a new era. Filled with the land of opportunity, Volcano Country now houses Ketsuekigakure No Sato, the village hidden in the blood. Amassed during a time of question, a house rises to its former glory and brings home to all creatures, regardless of statement.
The warm all-year-round country powers the supervolcano adjacent to the new principal village. The lands are now full of life, game, arts, and culture from all over the world; look no further to join the new village in rising within the world and becoming far more known than before.
The beginning stages of Ketsuekigakure bring forth the first ‘Red Council,’ run by four members of the Kyuketsuki Clan; Azrail, Ketsuatsu, Mamoru, and Remika; having leveled the ruins of what once stood on Volcano, rebuilding and bringing more beauty that the country had seen in quite some time. Only the sands of time will tell us more about this new Great Nation.
- Minor Villages:
Village: Tanbogakure no Sato
Village Page: Link
Location: Rice Country
Komekage: Emi Tanaka
Deputy Kage: --
Village Status: OPEN TO NEW MEMBERS
Nestled on the northern periphery of Konohagakure's borders, Rice Country was once little more than an afterthought on the international stage. The country lacked a true, unifying force only known for its rogues, rice, and remote ryokan. Indeed, its only accurate claim to fame seemed to come from its namesake crop that fed shinobi and kunoichi well beyond its diminutive borders.
However, Rice County's status as one of the shinobi world's many backwaters changed with the founding of Tanbogakure. Born from the meeting of Yasahiro Yagami's startup capital and Lord Naito Kita's local political clout, the up-and-coming village attracted an eclectic collection of misfits to its borders in search of a better, more peaceful life. Unfortunately, however, the settlement still stands as a pariah in its land, for a warlord named Zukumiki roams its southern borders hell-bent on holding the entire Country in his grasp before too long.
All said, the future of Tanbogakure is uncertain, but it is fast arriving at a crossroads. It must first face its internal demons personified by the warlord Zukumiki, consolidate power over a fractured country, and turn its ambitions to the barren landscape of international politics. Regardless of the outcome, the story of the Land of Rice will not be without struggle as it continues to claw its way from its backwater status to the pinnacle of the larger shinobi world.
- Settlements:
A Kage leads a village. The Kage is in charge of all village decisions and is the highest-ranking Shinobi in the village, therefore, an influential political figure. They’re tasked with keeping the peace and managing the village positively. If not doing as such, failing their duties. Deputy Kage may exist to assist the reigning Kage in their commitment but must be specified on the village page.
As Kage is the village leader, they can set laws within their village to follow. The Kage can make any rules they like but must consider the villagers’ reaction to such laws and accept the consequences of a potential coup d'etat. All laws are subject to staff review upon request to make sure they conform to the site's rules. The concept of having multiple Kage’s is allowed. However, one village may only have a maximum of three simultaneously, and any benefits, such as the ryo stipulation, will be split equally amongst them rounded down. These laws are listed on their home village page, located in each village.
Though the village leader, the Kage isn’t immune or incapable of being dethroned. Suppose villagers feel the current Kage is unfit. They can take matters into their own hands and settle their qualms however they choose, leading a revolt, a vote amongst the villagers, or even taking matters into their own hands and challenging them for the title. It’s dependent on the village and their morales; a few limitations are how one wishes to RP these scenarios aside from following the site rules. If a village lacks a Kage, a member of the said village can post in the Kage office and claim the title for themselves, and if not stopped in 48 hours, will now be recognized as such. Allow your story to flourish and direct how you handle these situations. Be it a tyrannical Kage undeserving of the position or well respected Kage; you wish to dethrone for selfish matters.
Kage Summits were a concept created long ago to bring together the significant villages - though certainly not limited to major only - of the world to discuss important political matters and consult any dilemmas, hostility, or other issues to keep the peace or reach a verdict. However, these settings deteriorated into warfare sparks and saw for justifiable reasons or selfish desires. They aren’t considered a requirement or scheduled event amongst Kage; however, the lack of proper communication with fellow Kage could negatively impact their village, causing the villagers to stress and may even consider overthrowing the idle Kage.
When calling for a Summit, it’s typically held in a neutral country, usually the land of Iron but can undoubtedly be owned elsewhere, and any Kage can call for a Summit. Doing so requires the member to post a letter in the Kage office sub-forum of each invited Kage and notify them. A minimum requirement of one month is expected to arrive at the decided area. Ignoring such calls and not showing up is typically dishonorable and taken as breaking away from the various villages' uneasy neutrality. Therefore it’s highly recommended to attend them.
There are some rules when it comes to taking the mantle as Kage of a village:
- A Roleplayer can only be the leader of one village at a time, and there are no exceptions to this rule.
- Kage’s are expected to be active and direct the village accordingly. Therefore, they should post IC 5 times every 30 days with a minimum of 400 words each to verify their activity. The deadline day is decided on the date of approval for the individual’s claim of Kage. Leave of absence will be factored into these situations, but you should notify an NRPG staffer before such and post on the forum in the farewell area. Staff members are exempt from this requirement as they must manage the platform. If a current staff member quits or is relieved of their duties, their leave date shall start at the deadline.
- Kage’s are expected to report their monthly post requirement, purchases of village upgrades, extraction of village funds, and describe the village's laws in their respective village here without staff having to remind them to do so consistently.
Failure to abide by these rules will result in staff stepping in and the character being removed from their position and won’t become a Kage again for 2 OOC months.
Village Economy
A village is sustained by its economy and how the leaders allocate village funding. Each central village receives 10,000 Ryo every Friday to symbolize a booming economy. Minor villages get 8000 Ryo while Settlement gets 4000 Ryo. Other ways of earning money may be through competitions, espionage, and any methods the village chooses to employ at its own risk, such as warfare.
When a Kage wishes to deposit or withdraw ryo from their village, they must request the amount and the proper calculations for the new value on the village update page. Additionally, they’re tasked with upkeeping the village update page and reflecting any form of secondary income or otherwise described to receive its benefits such as taxes.
Village Upgrades
Village upgrades are an umbrella term used to modify and create differentiation between your village compared to others. Inherently a village on this forum only comes with so few properties that hold sustenance, such as the village gates or kage office; however, through upgrades, more personalized areas can take life and provide actual benefits to the Rper that otherwise wouldn’t be recognized by the forum such as a hospital, bank or crafting store to purchase from.
Upgrades can satisfy various areas of expertise, providing proper defenses for the village, alternate rank-up methods, healing quarters, or more; it’s a matter of what the Kage envisions. Only the Kage/Deputy can purchase village upgrades or deconstruct them for 50% of the original price, and only five upgrades can be deconstructed monthly. A Kage can ask someone else to access the app for an upgrade, but they must be the one who purchases it on the village update page and links it. The limit of village upgrades is found here.
Upgrades shouldn’t be considered the primary method of victory or combating invaders whatsoever, and different quirks to help their cause on a composed level. Furthermore, unique upgrades shouldn’t be copied and pasted from one another or be too similar. This will be monitored for abuse and, if found, outright denied. Several villages typically have upgrades such as banks, libraries, or hospitals. However, more unique and creative concepts should wield their differentiations.
Village Entry/Exit
First, a character must post at the village gates to enter or exit a village. If a village entrance or exit topic goes unresponded for 48 hours, it is assumed that NPC guards give the visitor entry/leave and now may freely enter/exit the village. These NPC guards only exist to let ninjas in and out of villages and may not be used in combat unless appropriately registered. This doesn't in any circumstance mean upon being granted entry/leave from a village, the topic immediately closes, and no one can interrupt/invade the topic; it specifically is meant to be taken at face value: your character can now claim entry into the village with their next post(i.e., saying they walked in through the gates). Said post can still be interrupted within 48 hours of its appearance, in which a character can timeline the act of entering/leaving the village not to occur if they so choose, in which case the topic must be roleplayed out.
Kage and Deputy Kage may enter/exit their village without waiting for 48 hours or authorization for passage.
However, once the allotted time has passed and no interruption occurs, the character is considered to have acted claimed and is no longer on the topic. Gate guards must abide by these rules, receive people at the gate, and wait before leaving the gate topic. There must be an OOC indication of one of these actions occurring, typically done at the bottom of a post stating "[Entering/Leaving Village]" or "Interrupting Exit."
A member can enter topics in the village upon claiming their character is in the process of entering the village even if 48 hours haven't passed since the post was made. However, it should be noted if the post is interrupted at the gates, the following posts of the topics they entered are void until the dispute is handled at the gate topic, be it they made it out alive or not, in which case the void will remain as the character never made it past the gates. This will be monitored for abuse(i.e., the PC gate guard states a character can enter the village. Said character creates a topic causing mayhem or negatively impactful action to the village/person. The gate guard interrupts the character's entry at the initial gate topic to say they suddenly can't enter in an attempt to void the coming attack.)
When a character successfully exits the gates, they automatically exit any topics in the village they are part of, assuming they dissapeared/left/ran away from the topic. Finally, it should go without saying that a village gate topic should be at the village gates. Generally speaking, if a character is given entry into a village, that should be the coming end of the topic - as in, there shouldn't be any significant rping in the village itself. If characters wish to do so, they must create a new topic in the village sub-forum. There are exceptional circumstances to this, such as combat occurring at the village gates, spilling over into the village, or even destroying topics. However, if not necessary, gate topics should follow this usual procedure. Failure to do and circumvent the rules by partaking in a crime or other issues in the confinement of the village, then using the fact the topic is at the gates to exit into the country borders will be punished - typically resulting in a void of the entire topic, though certainly not limited to.

Travel
Traveling between villages is rare but not unheard of. Envoys between friendly villages are ordinary and necessary between unfriendly ones. However, traveling is not limited to village business. Ninjas are allowed to travel for personal reasons too. When gaining entry into a foreign village, it is customary for the host village to ask for your passports, papers, and any additional proof of identification. If a traveler does not wish to provide such, he may engage the inquiring shinobi in battle but must then deal with the consequences.
Based upon travel distance, all characters must create a travel topic and wait a specified amount of real-world time - unless stated otherwise - before being considered to be in their new desired location. All travel topics must be made within the country's borders. Travel topics must be created stating the destination within brackets, and one cannot start traveling on an ongoing topic. If stopped by a missing ninja or attackers, you may count your journey completed following the conclusion of the topic. All wc in travel topics may be used as in any other topic.
There are quite a few ways to participate in the country traveling on this forum cited in the spoilers below(Keep in mind these topics do not need to be approved by staff but will automatically be approved after the time limit has been reached.) To travel with others, you must post on the same topic. However, the last post will refresh the wait time unless the time limit has been met. All travel topics may be invaded until their time limit ends, though to invade sailing travels, it must occur at the docks and not while already sailing):
If the character chooses to be on foot for their journey, they may only travel to an adjacent country one over from their current country and cannot traverse the sea. Each travel is a 12-hour OOC wait time. During said 12 hours. The character can be invaded. The edge of the map above can't be used to travel to another country along the edge(i.e., going from snow to wind country).
There are carriage stations in every mainland country where a character can use a fare to be granted a more speedy journey throughout the lands. With this service, a character can move to any other mainland country in one travel topic, with the wait being 12 OOC hours, a reliable method to cover ground quickly. The carriage rates depend on the character’s village affiliation and concern for the country of request. Each carriage ride is only one way. Therefore if you want to use this service to travel from Wind to Haven, you’ll have to pay another rate if traveling by carriage to go from Haven to Wind. If traveling with multiple characters, each will need to pay the rates. Payment should be recorded on the stat page with a link to the travel topic and the appropriate deduction of ryo in functional areas.
Village Shinobi: Village Shinobi must provide their up-to-date Shinobi identification and pay a 10,000 ryo to access the Carriage system. This is the typical fare of the Carriage system.
Missing Ninja: Missing Ninja must pay a flat rate of 12,000 ryo to access the Carriage system. This inflated rate is due to the carriage system turning a blind eye to alerting authorities of the criminal's presence which is non-negotiable.
Vagabonds: Vagabonds are independent contractors, and due to their humble status, they find themselves in the good graces of carriage drivers. For this reason, they get a discount and only have to pay 8,000 ryo to access the Carriage system.
Local Village Shinobi: These Village Shinobi request a carriage while in their village’s country, where they’re given the unique privilege and access to the typical Shinobi. They have to pay a rate of 7,000 ryo.
Neutral Countries: The stations in these countries have less pull and traffic since no village occupies the land. Therefore they request payment of 4,000 ryo.
This is a unique method of traveling in which a character uses a ship to traverse the sea. To request sea travel is very limited where the destination can be, along with a substantial payment required. Travel topics via sailing may only be started in a coastal country, and the goal may be a coastal country akin to docking. Travel via this method is a wait of 12 OOC hours.
Sea Travel: The rate of Sea travel is 15,000 ryo for each trip to a single destination. However, Shinobi of the villages within an island country(such as Volcano or Moon) access this method of travel for free to the mainland and back home, though, of course, it must be started in a coastal country.
Teleporting: Some Shinobi have access to unique methods of travel, such as Flying Thunder God or Kamui. Universally speaking, to teleport to another country in any circumstance, said character must link a topic of them participating in a topic within that country prior - you can’t magically be aware of where you’re teleporting to just by looking at a map or being aware of its existence, you must’ve been there beforehand.
This is the only method of travel that requires no wait time. Additionally, it’s the only method of travel that allows a character to bypass the gate rules and enter a village without approval. However, akin to the country scenario, they must prove being in the village prior. For balance reasons, a character can’t enter a village via this reconstructed method (once destroyed and re-created) or hasn't been inside within one year.
The only thing to bypass the rule of being in the country in the past before teleporting will be if a technique states it’s traveling to a specific chakra signature, as they’re not locking on to a location but a person. Said person must be a PC, and you must enter the topic they’re currently in immediately to complete the link.

Village Warfare
Our characters exist in a turbulent world, so the war between villages or even villages and Missing Ninja does happen. Should one wish to attack a village, they must make an open topic at the village gates declaring its purpose in the title, such as “Night of the Drowning Men(Destruction). If no one answers and halts the war topic within a week of its creation, the attacker can automatically claim a victory that can’t be stopped or timelined once done. A character posting on a war topic can’t be a part of other topics until they exit. The 48-hour rule still applies in these topics; the only exception is the week grace period before claiming victory. As is the nature of these topics, OOC away posts won’t be recognized on the forum as insurance to buy more time to post and therefore be houred if wanted. The various methods of warfare identified on NRPG are listed below:
Subjugation
- Spoiler:
- Subjugation is bringing under control another village, effectively making the losing village a vassal of the winner. This method of warfare could be considered the most profitable for the ‘liege’ village while recognized as a slow and painful death for the enslaved vassal village due to its monetary deficit modifiers and demoralizing situation. If the attacker succeeds, they can’t take any exclusive village scrolls or access the losing village’s treasury via this system, though that isn’t to say they can’t threaten such things as IC. While a village is subjugated, the answer to the liege village directly informs them of important decisions regarding the village and must abide by their commands, otherwise risking their safety and livelihood. It’s common for the liege village to protect their vassals against attacks or other things that would jeopardize the village's security.
While subjugated, a village receives several debilitating effects as they pay homage to their superior, which is decided upon by the liege Kage:
If the attacking village wins and claims victory, the liege Kage has one OOC week to remove any village upgrades from the now vassalized village of their own free will and claim a 25% refund to their treasury. This claim must be made on the vassal villages’ update page.
The liege Kage may run a military draft and force it onto their vassal village up to one week after claiming victory, in which they can take up to two villages NPC’s from each village that won’t occupy an NPC slot while active and any number of PC’s and pledge themselves as such.
The subjugated village must pay taxes directly to the liege village’s treasury. The weekly Friday village stipend can be taxed up to 90% in increments of 10’s, which is decided upon by the liege Kage and can only be changed every OOC 30 days. Mission ryo total rewards and personal stipends are cut in half and deposited in the liege village’s treasury. Furthermore, ryo purchases aside from upgrades for the vassal village members are 50% extra than their base cost. The liege will need to personally calculate and keep up with all their village's benefits from taxes and provide links to where these taxes are coming from, such as missions. However, deposits into the village treasury directly by members receive no tax. Therefore it’s in the best interest of the liege Kage to keep their vassal’s movements in mind for any secret war chests to overtake their freedom.
The village can negotiate for their subjugation to end, and it’s up to the liege Kage to decide on such a matter. In this event, if agreed upon, the subjugation will end, and all benefits and deficits will be uplifted and removed upon topic approval. Suppose the subjugated village wishes to force matters into their own hands. In that case, they can start a ‘Liberation’ war abiding by the war rules described above and take action against their oppressors to win freedom via combat. If victorious, they are no longer subjugated. Still, they also receive a bonus of 25,000 ryo to their treasury. Any amount of ryo from the defending village’s treasury is done as a claim on the topic and represented on the village update page.
During the wars, a village can surrender and give up on defending or attacking, receiving backlash.
A village can visualize a village that was already considered a liege, where they’d pay homage to the new village. However, remember that a village may only hold two vassals, and a single village can only be subjugated by one village.
If a Missing Ninja is the one who subjugates a village, they are effectively the 'liege' and can claim ryo on their stat page, which must be approved each time. If said Missing Ninja ever joins a village, the village will be considered the liege at that point. If they go inactive or die, the subjugation is automatically uplifted. In this scenario, however, it's a risky business as the subjugated village will be aware of the exact position of the Missing Ninja to pay the individual properly. Therefore if the village amasses strength, they can hunt them down. This is purely for global tracking purposes of their general area and shouldn't hold combat leverage or utilization for any parties. An individual apart of a village can't subjugate and reap benefits directly from them, such funds are sent to the village treasury, and it's up to their Kage how they wish to handle such a matter.
Assimilation
- Spoiler:
- Assimilation is taking in and fully absorbing a village into another, effectively adopting their name and laws and relinquishing any claims of the previous village. Instead of outright causing calamity and ruin, this method of destruction destroys the defending village in name and fosters them.
Defending villages that lose this war are no more; they lose their name, laws and values, resources, Kage, and anything that would make them an independent village and are then transferred to the attacking village. They’re supposed to be one village at that point fighting on the same side via oppression or any other way to get their end goal and all answer to their new Kage. The attacking village obtains the village treasury, exclusives, and members while deciding if the upgrades of the previous village can remain or be refunded for 25% ryo of its original price. Since they are now under one village title, the upgrades from the losing village still count toward the upgrade limit.
As the defending village still stands, it’s considered an attachment of the host village, essentially another base of operations despite being under the same nationality. For this reason, generally, the victors assign a Warden, so to speak, to overlook the previous village if they wish not to destroy the place effectively. However, they are considered under the exact village name.
During the wars, a village can surrender and give up on defending or attacking, receiving backlash.
Destruction
- Spoiler:
- Extremely straightforward, this method of warfare intends to destroy and annihilate the defending village. There’s little to say about the specifications of this method of war outside active characters who don’t post in the escape thread or main war topic before its conclusion immediately die regardless of any circumstance.
If the attacker is victorious, they can claim the village's exclusive scrolls and the current village treasury’s ryo. Any survivors are branded Missing Ninja
Raid
- Spoiler:
- A Village Raid is a form of attack on a village that allows the attacker to plunder a village in many ways without necessarily destroying the village or butchering the occupants. Missing-Nin most commonly does this, but nothing stops a village from raiding another. A successful village raid will allow the victor to access and take from the village's treasury and banks freely, potentially allowing the successful raider to steal everything the village and villagers have to their name. It will allow the attacker to permanently steal up to 3 Village Exclusive scrolls, which removes the techniques/skills/elements in question from the Village Exclusive list of the village in question, although if the technique is known, it could be recreated. Finally, a village Raid can capture and kidnap up to 2 Village NPCs of the victor's choice. If another village does this, the NPCs in question will not take slots on that villages registry, but if a Missing-Nin or Vagabond does this, they will gain the NPC as Bodyguards, although they are only able to have 2 NPCs within this role.
Takeover
- Spoiler:
- A Village Takeover is, as the name implies, taking control of an existing village from the person in charge at the time. This is most commonly done by Missing-Nin, although it is still possible for ambitious village shinobi to do so, although a single Kage can only control up to 1 village. If the Takeover is successful, the victor will become the kage or will be able to assign a kage, although this kage must be a PC, not an NPC.
Once a Village Warfare topic has been posted, and until its conclusion, the village vault is locked, and characters cannot withdraw, spend or destroy the ryo.
A village may only be a part of one war topic and must wait 45 OOC days afterward. Therefore villages that have been attacked or recently can’t do so again regardless of the outcome. As such, a village may only have one active war topic at its gates.
Prosperity
As is the nature of war, if the defending village stands victorious after clashing in battle with the attackers,, they gain no boons or spoils of war from their attacker. However, 45 days after claiming victory with the attackers gone for the next OOC, the village receives a moral and prosperity boost, which translates to a 50% increase in ryo rewards from personal stipends, village treasury stipends, and missions. At most, this boost can only ever go up to 100%. If a character from that village is a holder of the Beloved Presence skill, their mission ryo rewards will be doubled after the bonus from prosperity has been applied. Additionally, all ryo purchases for the villagers, including village upgrades, will be 25% off. These boosts must have a date on which they expire reflected on the village updates page documented by the Kage.
Any benefits or profits from war not personal to the character must be documented in the village updates page of the Kage if available. This includes taxes, exclusive village scrolls, defending village treasury, etc. In theory, Missing Ninja can create any war topic outside of assimilation.
Observation
A crowd comes with every fight, Jounin brutal as iron, arrogant Chuunin, bold young Genin, and even grizzled vagabonds. They are their spectators or await their turn to fight in the village. This topic observation must be made at the village gates, and only ninjas residing inside the village may participate. A character participating in the invasion cannot use actions taken in the observation topic to change or timeline theirs.
Village Escape
As with any attack, there are always those who wish to run. The attacking village must create an escape thread linked to the first war topic post. Those with less than 150 stats can post in this thread and immediately escape the war uninterrupted, while those with 150 or more stats can still attempt to escape but must do so on the main war topic. Characters with unique escape methods, such as teleportation, can post in the escape thread to avoid clogging the main issue. Those who escape are branded Missing Ninja.

Village, Missing-Nin & Vagabond Exclusives
Village Exclusives
Village Exclusives are a particular category of creations that, as the name implies, are exclusive to specific villages. These creations can be canon or custom and symbolize the personal creations unique to their village, be they exceptional skills, elements, or even techniques.
There are two tiers of Village Exclusives, Restricted and Unrestricted. Restricted techniques are considered something that only the most trusted in the village are allowed to learn. Creations such as Kiri’s Silent Killing or Konoha’s Flying Thunder God are examples of this category. On the other hand, the Unrestricted tier is free for anyone in that village to learn without exception and is typically made up of techniques that Village Exclusive Advanced Elements create. However, that isn’t always the case. When Exclusives are created, they must have [Restricted] or [Unrestricted] tags in their titles.
Restricted Village Exclusives are mechanically more robust than regular creations. They are given greater leniency on creation, such as Flying Thunder God’s ability to be one handseal despite being an S-rank technique. Due to this, anyone character may only learn a maximum of 3 Restricted Techniques of each rank, and the Restricted techniques themselves may only be B-rank and higher. Restricted tier Skills and Elements are also considered to be mechanically superior, and as such, anyone character may only have access to 1 Restricted tier element and 2 Restricted tier Skills. On the other hand, Unrestricted Village Exclusives have no such limit as they are in no way mechanically superior to any other techniques, skills, or elements.
Restricted tier Village Exclusives are all stored within particular scrolls in a sealed room that may only be accessed by the acting Kage, Deputy Kage, and Masters of a village. Reading its contents allows one to learn said arts, meaning it is only possible to learn these exclusives by either being taught by someone who already knows them or by having direct permission from one of the village's leaders and having them retrieve the scroll. These scrolls are indestructible and can be transported outside the room by those that can access them. Only characters who started within the village or have been a member of said village actively for six months OOC may teach others the village exclusives they know. Suppose a Restricted tier Village Exclusive is known by anyone outside the village it initially came from. In that case, it can be taught to anyone without consequence, although the limit of 3 Restricted tier techniques per rank will remain in play.
Every character gains access to three additional slots that can only be used for Village Exclusives, specifically from their village. They have one slot for a Restricted or Unrestricted tier Village Exclusive Jutsu, one for a Village Exclusive Skill, and one for a Village Exclusive Advanced Element. The character must be capable of learning the creation in question and meeting its requirements (such as elements, spec, and power rank).
Attempts to copy the unique concept blatantly won’t be tolerated and will be denied outright. A village exclusive should feature effects that aren't simplistic unless bundled in with the integrity/history of the village itself or justifiable cause. Additionally, Village Exclusives aren't a tool to break the systems and ignore specific complex rules that have been set in stone that outlined its limitations.
Village Exclusives can be taken by other villages, the most common way being the subjugation or destruction of the village in question by another. However, that is not the only way. Village Exclusives are considered a village's pride, and as such, they can be offered in exchange for favors and as a way of forming diplomatic ties with another village. Village Exclusives may also be stolen, although to do so, the person stealing them must post within the Kage Office of the village they're trying to steal from and successfully take the scrolls they wish to steal.
Missing-Nin Exclusives
Missing-Nin Exclusives follow most of the same rules as Village Exclusives, but they are obtained differently from their village counterparts. Missing-Nin Exclusive techniques are considered extremely powerful and often forbidden techniques that various crime lords hold around the nations within the different Black Markets or Bounty Stations. As such, all Missing-Nin exclusives are considered to be Restricted Tier. These crime lords are more than willing to teach these Exclusives to any Missing-Nin who wishes to learn them for the right price. To learn a Missing-Nin Exclusive, the Missing-Nin in question must pay 25,000 ryo, and this price is static regardless of whether it is a skill, element, or jutsu. The only drop in price comes when an exclusive jutsu is lower than S-rank in power, which drops to a set 20,000 ryo.
Missing-Nin can only purchase Missing-Nin exclusives. However, Village-Nin can get their hands on these techniques. They have two options: find someone who already knows the technique and learns it from them, or launch an invasion of the Black Markets to try to take it by force. An Invasion of the Black Markets may be undertaken as an S-rank Hunter Mission, and along with the regular rewards, the Village-Nin can take anyone's technique, skill, or element they wish. Doing this will not remove the jutsu from the Black Markets as a Missing-Nin Exclusive. However, the person who successfully took the technique will be able to make the technique/skill/element that was taken as Exclusive for their village, although they are in no way forced to do so.
Note: Any Missing-Nin that attempts to abuse this system by purchasing these techniques and teaching them to village shinobi will be entirely blocklisted by their fellow Missing-Nin and unable to buy any more Exclusives from the Black Markets. This will happen if they teach more than one person who isn't a Missing-Nin an exclusive or a derivative of an Exclusive
Note 2: Anyone who tries to abuse this by creating new characters for purchasing and teaching these Exclusives will be punished by staff.
Vagabond Exclusives
Vagabonds can purchase their exclusives on Bounty Stations located across the borders of the shinobi world. To learn it they must buy the scroll for 25,000 ryo, and this price is static regardless of whether it is a skill, element, or jutsu. The only drop in price comes when an exclusive jutsu is lower than S-rank in power, which drops to a set 20,000 ryo.
A Village-Nin is not allowed access to those stations, and thus they cannot buy these scrolls. They have two options: find someone who already knows the technique and learns it from them, or launch an invasion of the Bounty Station to try to take it by force. An Invasion of the Bounty Stations may be undertaken as an S-rank Hunter Mission, and along with the regular rewards, the Village-Nin can take one technique, skill, or element they wish. Doing this will not remove the jutsu from the Vagabond Station as their Exclusive. However, the person who successfully took the technique will be able to make the technique/skill/element that was taken Exclusive for their village, although they are in no way forced to do so.
A Village Nin who has attacked a Bounty Station, if they ever leave their village, they will be branded as Missing Nin and unable to attain the Vagabond Rank.
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