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Zeo Kamigawa
Zeo Kamigawa
Chunin
Chunin
Ryo : 48400

Ninshu: Soul Resonance Empty Ninshu: Soul Resonance

Fri Nov 05, 2021 12:50 am
Ninshu: Soul Resonance M5kyqBi

Name: Ninshu-- Soul Resonance
Element: n/a
Rank: A/S
Specialty: Ninjutsu
Particular Jutsu Type: Enhancement
Backstory: Embracing the true nature of Ninshu and the strength born from connecting to others. While variations in some forms been used through history, the true nature of chakra is to form connections with others, sharing their chakra, thoughts and feelings. Developed by one such devoted user of Ninshu, one brings the infinite potential of this art in the form of a powerful enhancement that adapts to the caster, based on the shared chakra of those of allies.  By connecting their chakra-- and soul-- to their teamate, the affected party becomes stronger to their unique skills and abilities. IN this state, they become a unified force, one in mind, body and soul to enact tasks as a group far better than others been before.

This jutsu was created by Zeo Kamigawa, a shinobi of Hoshigakure. A young believer and praticioner of Ninshu since a young age, he developed this jutsu as a better way to offer a supportive and unifying technique to allow others to grow stronger together, rather than individuals.


Appearance: The caster initial starter after performing the signs, causes his chakra to swell as a perfect sphere-- taking the shape of a soul-like appearance. From which allies chakra can be reached out and connect to the enhanced person, adding unique colors based off their chakra to the user, synchronizing them together. While a beautiful jutsu, the best potential of this technique only comes when all members work in tangent to also maintain the connection between each other.

Ninshu: Soul Resonance NiCtgtE
(Solo Version)
Ninshu: Soul Resonance JEj77hC
(Group Version)

Handseals: A: Dog > Rabbit > Tiger > Boar > Clap hands.
S: Dog > Rabbit > Tiger > Boar > Rat >  Clap hands.
Duration: 2/3 Posts (Exceptions via conditions)
Cooldown: Duration X 2  posts.
Range: 25/50 Meters
Power: n/a
Speed: n/a
Health: n/a
Stat Boosts: +50 / +70 to Vigor & One extra stat of choice upon learning. (Cannot be changed ever after learning)
What it does: The caster gathers chakra from himself and allies who offer aid to power him up. Upon connection, caster feels a sudden rush of energy and power as their chakra becomes connected with their allies.

If using this jutsu as a solo fighter, the boost will enhance the vigor and free stat of choice to their desire. There is no other benefit and other effects.

When surrounded by allies in a team, they can pay the AP upkeep to the enhanced partner to bolster their abilities: When a person adds their chakra, the buff becomes +60/+80 instead of the enhanced stats, as well as a +1 post duration increase (This will not compound with multiple added people giving AP). A maximum of 2/3 people can pay the upkeep, giving more benefits to the enhancer as followed.

Based on their primary specialty, the ally pass on additional effects to the caster while the enhancement is in effect:

Ninjutsu: Ally selects a base element they have and apply it to user's enhancement, adding that elemental advantage/disadvantage to themselves and attacks.

Genjutsu: This allows the release of Genjutsu to happen between conjoined members from a distance within range.

Taijutsu:  Apply natural Damage Mitigation ally has to the enhanced members for the duration of this enhancement.

Bukujutsu: Increase throwing range/speed by 40 via chakra.

Medical Ninjutsu: Allow the application of healing jutsu from a distance within range from partner, and AP transfer up to a max of 50 per post.

Space Time: Participating partners,  can apply space-time jutsu between each other, to teleport to swap places-- if the allied player pays 100 AP for the TP to swap if the user is willing.  

Puppetry: Able to easily sense and detect chakra strings, and allows aiding shinobi to use strings to help and guide enhancer like a living puppet.

Sensory: Awakens a sixth sense in enhanced users, allowing them to be aware of ally and enemy chakra within range of this jutsu. This only applies to detecting a presence and doesn't give the user insight to things like elements, specialties etc that the target has

While the benefits largely are one-sided, the allies also gain some benefits too.  While the connection is active, the users share chakra and spiritual energy. They can freely hear one another's thoughts in a form of telepathy between themselves.


Character Specific: n/a
Wordcount to learn: 2500/ 4000 WC
Action Cost: 40/50 Activation and Upkeep.
Mastery: n/a
Bonus Requirements: Must know Ninshu.
Canon, Custom, Bloodline, or Village Exclusive: Site Cannon, Inspired by Chakra Transfer Technique


Last edited by Zeo Kamigawa on Mon Nov 15, 2021 11:08 am; edited 4 times in total
Dana Senju
Dana Senju
Chunin
Chunin
Survived 2021
You've completed the Christmas Event of 2021 and qualified for the last reward, by partisan you are awarded this fancy badge!
Ryo : 258020

Ninshu: Soul Resonance Empty Re: Ninshu: Soul Resonance

Tue Nov 09, 2021 4:56 pm
Trial Approved
Ichigo Sato
Ichigo Sato
Deputy Kage
Ryo : 131150

Ninshu: Soul Resonance Empty Re: Ninshu: Soul Resonance

Mon Nov 15, 2021 7:16 pm
Approved
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