- MurataMizukage
- Ryo : 97535
Water Release: Starch Syrup Capturing Field
Sat Sep 25, 2021 3:05 pm
Name: Water Release: Starch Syrup Capturing Field
Element: Water
Rank: C/B/A/S
Specialty: Ninjutsu
Particular Jutsu Type: --
Backstory: --
Appearance: The user expels a torrent of high-viscosity, sweet fluid from their mouth. This floods the field and forms an adhesive trap.
Handseals: Ram > Tiger > Ox > Dog / Ram > Tiger > Ox > Bird > Dog / Ram > Tiger > Ox > Boar > Bird > Dog / Ram > Tiger > Ox > Boar > Bird > Snake > Dog
Duration: Up to 3/4/5/5 posts
Cooldown: Posts used +3
Range: 10m/15m/20m/30m
Power: 25/40/60/Vigor Stat
Speed: 25/40/60/Vigor Stat
Health: 25/40/60/Vigor Stat
Stat Boosts: --
What it does: The user expels a 5cm wide stream of sticky fluid from their mouth to a point up to 10m away. From the point of contact this fluid floods the area or targeted surface in a radius of 10m/15m/20m/30m at a depth of 50cm. This does not have to be the ground - due to its stickiness, the field can also coat vertical surfaces or ceilings.
If any character besides the user comes into contact with this fluid, they become ensnared in it if their Strength does not surpass the Power of this technique. The fluid sticks to the point(s) of contact, and directly hitting a target with the stream and overcoming their Strength will knock them to the maximum range of the stream before the field begins to spread overtop of them. This field will also ensnare physical techniques or objects it comes into contact with that do not overcome its Power, preventing them from moving any further.
The Surface Walking technique can be used to walk on top of the field if its Power surpasses that of this technique. The caster can always walk normally on the surface of this technique as if they were using Surface Walking using its sticky properties.
At B rank+, the user can hold the Dog handseal to move the field at half of its Speed. They must be in contact with the technique to do so. The field must move along a surface or other solid objects, and will stick wherever it is left (like the side of a building). At S rank, the field can move at its full Speed.
At A rank+, the user can use this technique as a water source for Water techniques of its rank or lower. These techniques inherit the field's sticky properties if they remain fluid (not a mist, cloud, etc.)
Once this technique's duration ends, the field loses its viscosity and becomes a normal water source, usable by any character. This technique does not deal damage.
Character Specific: --
Wordcount to learn: 1,100/1,750/2,750/5,000
Action Cost: 22/35/45/100 AP / 11/17/23/50 Upkeep
Mastery: Y
Bonus Requirements: N
Canon, Custom, Bloodline, or Village Exclusive: Canon
Revamp, I think? I could swear there used to be a v6 version of this.
Element: Water
Rank: C/B/A/S
Specialty: Ninjutsu
Particular Jutsu Type: --
Backstory: --
Appearance: The user expels a torrent of high-viscosity, sweet fluid from their mouth. This floods the field and forms an adhesive trap.
Handseals: Ram > Tiger > Ox > Dog / Ram > Tiger > Ox > Bird > Dog / Ram > Tiger > Ox > Boar > Bird > Dog / Ram > Tiger > Ox > Boar > Bird > Snake > Dog
Duration: Up to 3/4/5/5 posts
Cooldown: Posts used +3
Range: 10m/15m/20m/30m
Power: 25/40/60/Vigor Stat
Speed: 25/40/60/Vigor Stat
Health: 25/40/60/Vigor Stat
Stat Boosts: --
What it does: The user expels a 5cm wide stream of sticky fluid from their mouth to a point up to 10m away. From the point of contact this fluid floods the area or targeted surface in a radius of 10m/15m/20m/30m at a depth of 50cm. This does not have to be the ground - due to its stickiness, the field can also coat vertical surfaces or ceilings.
If any character besides the user comes into contact with this fluid, they become ensnared in it if their Strength does not surpass the Power of this technique. The fluid sticks to the point(s) of contact, and directly hitting a target with the stream and overcoming their Strength will knock them to the maximum range of the stream before the field begins to spread overtop of them. This field will also ensnare physical techniques or objects it comes into contact with that do not overcome its Power, preventing them from moving any further.
The Surface Walking technique can be used to walk on top of the field if its Power surpasses that of this technique. The caster can always walk normally on the surface of this technique as if they were using Surface Walking using its sticky properties.
At B rank+, the user can hold the Dog handseal to move the field at half of its Speed. They must be in contact with the technique to do so. The field must move along a surface or other solid objects, and will stick wherever it is left (like the side of a building). At S rank, the field can move at its full Speed.
At A rank+, the user can use this technique as a water source for Water techniques of its rank or lower. These techniques inherit the field's sticky properties if they remain fluid (not a mist, cloud, etc.)
Once this technique's duration ends, the field loses its viscosity and becomes a normal water source, usable by any character. This technique does not deal damage.
Character Specific: --
Wordcount to learn: 1,100/1,750/2,750/5,000
Action Cost: 22/35/45/100 AP / 11/17/23/50 Upkeep
Mastery: Y
Bonus Requirements: N
Canon, Custom, Bloodline, or Village Exclusive: Canon
Revamp, I think? I could swear there used to be a v6 version of this.
- DaikoMissing-Nin (B-rank)
- Ryo : 96000
Re: Water Release: Starch Syrup Capturing Field
Sun Sep 26, 2021 7:37 am
Trial Approved.
- Ichigo SatoDeputy Kage
- Ryo : 52150
Re: Water Release: Starch Syrup Capturing Field
Mon Sep 27, 2021 5:18 am
Approved
- Ichigo SatoDeputy Kage
- Ryo : 52150
Re: Water Release: Starch Syrup Capturing Field
Fri Oct 15, 2021 4:23 am
Pulled for edits
- Ichigo SatoDeputy Kage
- Ryo : 52150
Re: Water Release: Starch Syrup Capturing Field
Sat Oct 16, 2021 7:12 pm
Reapproved
Permissions in this forum:
You cannot reply to topics in this forum