- Kamuza YukiCitizen
- Ryo : 500
SAU [Adventure Decesion-Based Game]
Thu Nov 28, 2013 7:59 pm
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Welcome Guest to SAU which stands for Swords Art Undead. Ah, did you catch that? Undead. This game has similar properties to Swords Art Online, instead you will be put up to ten different level.
At the fifth level there will be a boss put up against those who stand before them.
On each level their will be a certain number of enemies that will spawn, where the user has to decide on whether to fight it, use an item, skip, or flee. These however are depending on the situation, like if a boss level prevents people from fleeing then they will be unable to flee. If a certain enemy uses a curse to prevents you from using a items or a certain type of attack.
Everyone starts with 100 Health and Mana, does not reset per level but can be replenished from certain items.
All Techniques cost mana to use in battle, Skills are more passive then techniques, items and weapons are what goes towards your inventory.
If a Technique say's "Afflictional" this means that the damage will occur over and over depending on the number of phases it has next to it. During Afflictional, you won't be able to do anything more.
If you are bleeding then that means your health will decrease by 5 each phase, this however can be prevented by Armor and can be healed by bandages or a healing. Does not count towards curse cleansing.
Everyone can has a limit on what they can wear/hold. Meaning 2 arm slots, 2 foot slots.
For the torso/chest area, they have one under slot, one over slot, and one overall slot.
For the eyes they can only have 1 slot (sunglasses etc, no contacts in game).
Now Guest, it is your decision on whether or not you would like to sign up. SAU revolves around classes, pick wisely because it will decide on your move set.
Error
![SAU [Adventure Decesion-Based Game] Preloader_transparent](https://2img.net/h/careers.utc.com/Styles/Sites/UTS/images/preloader_transparent.gif)
I am deeply sorry Guest, but the software has not been completed yet.
Connect later, and see if we have more available.
![SAU [Adventure Decesion-Based Game] Preloader_transparent](https://2img.net/h/careers.utc.com/Styles/Sites/UTS/images/preloader_transparent.gif)
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Welcome Guest to SAU which stands for Swords Art Undead. Ah, did you catch that? Undead. This game has similar properties to Swords Art Online, instead you will be put up to ten different level.
- Each post will concern a level.
- Each level will have a crystal over it. (Green=Still processing, Yellow=Level Up, etc.)
- Depending on what crystal is over the server's(my) post gives anyone who had signed up a decision.
- Decisions are:
- Attack- Using Meele, Weaponized Skills, Magic Skills
- Inventory- Use any item/weapon you have on you, may vary depending on situation
- Skip- Skips your turn for the phase
- Flee- Allows you to flee the battle, leaving your comrades behind.
At the fifth level there will be a boss put up against those who stand before them.
On each level their will be a certain number of enemies that will spawn, where the user has to decide on whether to fight it, use an item, skip, or flee. These however are depending on the situation, like if a boss level prevents people from fleeing then they will be unable to flee. If a certain enemy uses a curse to prevents you from using a items or a certain type of attack.
Everyone starts with 100 Health and Mana, does not reset per level but can be replenished from certain items.
All Techniques cost mana to use in battle, Skills are more passive then techniques, items and weapons are what goes towards your inventory.
If a Technique say's "Afflictional" this means that the damage will occur over and over depending on the number of phases it has next to it. During Afflictional, you won't be able to do anything more.
If you are bleeding then that means your health will decrease by 5 each phase, this however can be prevented by Armor and can be healed by bandages or a healing. Does not count towards curse cleansing.
Everyone can has a limit on what they can wear/hold. Meaning 2 arm slots, 2 foot slots.
For the torso/chest area, they have one under slot, one over slot, and one overall slot.
For the eyes they can only have 1 slot (sunglasses etc, no contacts in game).
Now Guest, it is your decision on whether or not you would like to sign up. SAU revolves around classes, pick wisely because it will decide on your move set.
- Knight Class:
Melee: -5 Damage
Defend: Prevents 5 damage
All Skills:
Level One-
[Damage/Mana]- Close Range Slash [-10/10]
- Sword Uppercut [-15/15]
- Sword Multi-Slash [-20/20]
Weapon-
Sword [Increases Melee by 2] Arm Slot
Level Two-
*New Techniques* - Long Range Slash [-30/30]
*New Weapon*
Shield [Increases prevented damage by +5] Arm Slot
Level Three-
*New Techniques* - Sharp Nail [-15/30] Afflictional-2 turns
Level Three-
*New Techniques* - Vertical Square [-20/10]
Level Four-
*New Item*
Combat Boots [Increases chance of flee by 10%] Foot Slot
*New Techniques* - Holy Cleansing [Targets one curse and removes it]
Level Five-
*New Weapon* - Holy Sword [Increases melee by 5 when equipped] Hand Slot
*New Skill* - Dual Blades [Allows the use of two blades]
*New Skill Required Technique* Requires Dual Blades to be in use - Double Close Range Slash [-50/30]
Level Six-
*New Technique* - Rare Slash [-65/65] Does equal damage to self
*New Skill Required Technique* Requires Dual Blades to be in use - Diagonal Duo [-60/75]
Level Seven-
*New Items* - Dynamic Shield [Increases prevented damage by 15]
- Holy Armor [Reflects 10 damage] Overall Slot
Level Eight-
*New Skill Required Technique* Requires Dual Blades to be in use - Starburst 16-hit [-20/70] Afflictional-Lasts 4 turns
*New Skill* - Knight Slayer Slash [-70/80]
Level Nine-
*New Item* - Holy Knight Armor Full [Reflects 25 damage, Reduces 50%] Overall Slot, Foot Slot x2, Under Slot, Over Slot
*New Skill Required Technique* Requires Dual Blades to be in use - The Eclipse 27 Hit Combo [-90/90]
Level Ten-
*New Technique* - Divine Glory 32 Hit Combo [-100/100]
- Close Range Slash [-10/10]
- Paladin Class:
Melee: -2 Damage
Defend: Prevents 3 damage
[Damage or Effect/Mana]
All Skills:
Level One-
*New Techniques*- Holy Hammer [Additional 5 damage to a hammer]
*New Item* - Hammer [Increases melee by 5 when equipped]
Level Two-
*New Technique* - Healing [+15 Health/20]
- Weakning [-15/20]
Level Three-
*New Item* - Paladin Cloak [Increases prevented damage by 5]
*New Technique* - Flame [-15/30] Afflictional-2 turns
Level Four-
*New Techniques* - Frozen Breeze [-10/30] Freezes all Techniques of 1 enemy-Lasts 2 phases
- Roots of the Ground [-20/20]
Level Five-
*New Technique* - Blinding Light [-0/20] ]Blinds one enemy for one phase]
- Weaponize [Allows you to create a hammer]
Level Six-
*New Skill* - Dual Hammer [Allows you to hold two hammers in each hand]
*New Item* - Gas Mask [Ignores all effects of a plague]
Level Seven-
*New Weapon* - Holy Hammer of Asgard [Additional 10 melee] Two Hand Spots
*New Technique* - Shadow Escape [Raises 10% Chance of Flee]
Level Eight-
*New Techniques* - Flame Hammer [Transform one hammer into a Flame Hammer, and your melee does afflictional damage/30]
- Frozen Hammer [Transform one hammer into a Frozen Hammer, and your melee will freeze for a single phase/30]
Level Nine-
*New Techniques* - Divine Blessing [Removes all curses from a single person/50]
- Leech [-20/60] Afflictional-3 phases
Level Ten-
*New Techniques* - Divine Holyness [Removes all curses from everyone/90]
- Revival [Revives a single person/100]
- Holy Hammer [Additional 5 damage to a hammer]
- Beast Tamer Class:
Melee: -3 Damage
Defend: Prevents 5 damage
[Damage/Mana]
Level One-
*New Techniques*- Whip [-10/5] One Hand Spot
*New Items* - Flash Bomb [Blinds one enemy delaying all of their attacks]
- Pop Bomb [Causes one enemy to lose all prevented damage]
Level Two-
*New Skill* - Beast Tamer [Allows you to adopt 1 familiar; Dog, Cat, Fox, etc.]
*New Technique* - Head Lock [-15/30] Afflictional Damage-2 phases
Level Three-
*New Item* - Dog Whistle [Summon a dog to maul on a enemy which does 10 damage]
*New Weapon* - Razor Sharp Whip [Increases melee by 10 and chance of bleed by 20%] Single Hand Spot
Level Four-
*New Technique* - Finger Gun [-20/20]
- Two Finger Gun [-30/35]
*New Item* - Potion: Confusion [Confuses one enemy to hit another]
Level Five-
*New Skill* - Becoming the Beast [Renders prevented damage to 0, but increases melee by 10]
*New Technique* - Three Finger Gun Combo [-35/35]
*New Items* - Berries [+10 HP]
- Fresh Fruit [+15 HP]
Level Six-
*New Technique* - Four Finger Gun Combo [-40/40]
- Five Finger Gun Combo [-45/45]
Level Seven-
*New Technique* - Six Finger Gun Combo [-50/50]
- Seven Finger Gun Combo [-60/60]
Level Eight-
*New Weapon* - Tamer Trap [When an enemy supposedly attacks you, it reflects 50% of that damage back at them]
*New Technique* - Eight Finger Gun Combo [-70/70]
Level Nine-
*New Technique* - Explicit Nine Finger Gun Combo Fist [-90/90]
*New Item* - Gloves of Blood [Increases Melee by 10] Two Hand Spots
Level Ten-
*New Technique* - Checkmate Ten Finger Gun Combo Fist [-100/100]
- Whip [-10/5] One Hand Spot
Error
![SAU [Adventure Decesion-Based Game] Preloader_transparent](https://2img.net/h/careers.utc.com/Styles/Sites/UTS/images/preloader_transparent.gif)
I am deeply sorry Guest, but the software has not been completed yet.
Connect later, and see if we have more available.
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